{
	// Whether the charcoal item should survive when being dropped inside fire.
	"charcoalIsImmuneToFire": true,
	// The chance a log block that has been burned turns into charcoal.
	// min: 0.0, max: 1.0
	"burnedLogBecomesCharcoalChance": 0.67,
	// How much charcoal should be dropped from a burned log.
	// min: 1, max: 64
	"charcoalDropAmount": 1
}