[mobs] #when enabled, skater skeletons will spawn where applicable. spawn_skater_skeletons = true #when enabled, skater skeletons will skate using the skateboards they spawn with or any they pick up. skater_skeletons_use_skateboards = true #the chance that a skater skeleton will drop a spooky or snowy wheel when in the month of its respective holiday. 1.0 = 100% chance, 0.0 = disabled. #Range: 0.0 ~ 1.0 skater_skeleton_holiday_wheel_drop_chance = 0.25 #when enabled, wandering skaters will spawn where applicable. spawn_wandering_skaters = true #the time in game ticks between each attempt to spawn a wandering skater. #Range: > 1200 wandering_skater_spawn_delay = 24000 #the chance that each time the spawn delay passes, a wandering skater will spawn. If it does not, the next time the chance is increased by this number again. #Range: 0.0 ~ 1.0 wandering_skater_spawn_chance = 0.05 #whether players can give baby villagers energy drinks to turn them into nitwit villagers. convert_villagers_to_nitwits = true #whether players can give nitwit villagers a skateboard to turn them into wandering skaters. convert_nitwits_to_skaters = true [slow-motion] #when enabled, certain skateboards can cause a slow-motion effect to the entities around them. slow_motion = true #when enabled, nearby player entities can be slowed down if someone else is using the slow motion feature. players_slow_motion = true #determines how far in blocks entities are effected by slow motion. #Range: 1 ~ 2000 slow_motion_distance = 30 [board-customization] #Adding enchantments to the skateboard via the anvil is made cheaper by multiplying the total amount of exp cost by this number. 1.0 = disabled, 100% usual exp, 0.0 = 1 exp #Range: 0.0 ~ 1.0 skateboard_exp_anvil_rate_modifier = 0.75