{
	"triggerOwnParticle": true,
	"showOtherPlayerParticle": true,
	"particle_alpha": 0.5,
	"light_particle_alpha": 0.800000011920929,
	// Camera swing & shake effect
	"cameraShakeFPP": false,
	"cameraFPPSwingStrength": 4.0,
	"cameraFPPShakeTicks": 8,
	"cameraShakeTPP": false,
	"cameraTPPSwingStrength": 0.5,
	"cameraTPPShakeTicks": 2
}